paride4331 wrote:Hi coilbook,
I think it's not possible. your .vdb should have a velocity grid for each frame, even if it is static.
I'm not 100% sure but pretty sure; I will try to understand better.
In case it is not possible and this is not an issue to fix, you could try using Multipass motion blur 3dsMax
https://render.otoy.com/forum/viewtopic.php?f=51&t=57967Regards
Paride
Hi Paride,
I talked to Chaos and this is what they said
"There are two types of moblur - when the grid moves, you don't need any special prerequisites in the cache and you should get motion blur, but for the movement of the fluid inside the container you must have a velocity channel in the cache."
so when i move grid like mesh I should have MB maybe it is octane bug or this feature is not added. Can developers look into it ?
Thanks