Octane 2.3 final will not have MLT.

Forums: Octane 2.3 final will not have MLT.
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Re: Octane 2.3 final will not have MLT.

Postby skysurfer » Fri Sep 24, 2010 12:21 pm

skysurfer Fri Sep 24, 2010 12:21 pm
Radiance thanks for sharing your decision.
As customer what I'm expecting it's to be able to have fast, solid, and fireflies free rendering engine.

Personally I don't really care if the engine it's based on Mtl, Rtl, CCG, PFOGKDKEEKVIA or who knows.
i'm sure, 99% of your customer didn't know (like me) what it's really the difference between Mtl an Pt, but they look to see if the image it's cooked in time.

KEEP WORKING to create the first, stable, solid, GPU unbiased rendering engine!

-Riccardo-
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Re: Octane 2.3 final will not have MLT.

Postby Synthercat » Fri Oct 01, 2010 8:42 am

Synthercat Fri Oct 01, 2010 8:42 am
Here is another technical question for Radiance :
Who's that lady on your avatar? :roll:
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Re: Octane 2.3 final will not have MLT.

Postby radiance » Fri Oct 01, 2010 2:19 pm

radiance Fri Oct 01, 2010 2:19 pm
Synthercat wrote:Here is another technical question for Radiance :
Who's that lady on your avatar? :roll:


what lady ??? ;)

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Re: Octane 2.3 final will not have MLT.

Postby Synthercat » Fri Oct 01, 2010 2:47 pm

Synthercat Fri Oct 01, 2010 2:47 pm
radiance wrote:
Synthercat wrote:Here is another technical question for Radiance :
Who's that lady on your avatar? :roll:


what lady ??? ;)

Radiance


---[ INSERT TWILIGHT THEME HERE ]---

LOL
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Re: Octane 2.3 final will not have MLT.

Postby Synthercat » Wed Oct 06, 2010 8:26 am

Synthercat Wed Oct 06, 2010 8:26 am
You still have MLT on the features tab...
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Re: Octane 2.3 final will not have MLT.

Postby titan64 » Thu Oct 28, 2010 3:38 pm

titan64 Thu Oct 28, 2010 3:38 pm
Hello

First thank you very much for this fantastic render engine.
Is very impressive and fast compare (vray,Iray...)
I know we everyody waiting the 2.3 final but my only question is:
When we can use sun thru transparent material ? ;)
In 1 or 2 weeks or 1 or 2 month or more just to have an idear for starting project.

Thanks



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Last edited by titan64 on Sun Oct 31, 2010 11:05 pm, edited 1 time in total.
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Re: Octane 2.3 final will not have MLT.

Postby Proupin » Thu Oct 28, 2010 3:52 pm

Proupin Thu Oct 28, 2010 3:52 pm
The two things will come together: MLT "or similar" will automagically fix the transparency shadow thing.
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Re: Octane 2.3 final will not have MLT.

Postby Wayfa » Sat Nov 20, 2010 7:16 pm

Wayfa Sat Nov 20, 2010 7:16 pm
Sounds good to me..!
You should probably register your algorithm..
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Re: Octane 2.3 final will not have MLT.

Postby suhail_spa » Tue Nov 23, 2010 6:37 am

suhail_spa Tue Nov 23, 2010 6:37 am
Wayfa wrote:You should probably register your algorithm..


+1
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Re: Octane 2.3 final will not have MLT.

Postby andi » Mon Jan 10, 2011 3:38 pm

andi Mon Jan 10, 2011 3:38 pm
The for me most important question is, will the new algorithm be bidirectional? Or to be more specific will it be possible to render a scene in a reasonable time with geometrically small light sources?
And will this in the upcoming v5 release?

Please say yes, then I will be able to participate the competition with a hopefully noise free picture!
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