Iray to octane

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Iray to octane

Postby gsfcreator » Thu Jul 05, 2018 7:02 am

gsfcreator Thu Jul 05, 2018 7:02 am
Hi there, people.

I'm trying to import some pretty simple props from DAZ to poser. the DSON did fine, everything is working, but look:

Iray:
toering iray.png


octane-poser:
toering octane poser.png


I tried to set up the material to silver from live DB. still not even close. is there any way to transfer Iray nodes properly to poser/octane?

thanks <3
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Re: Iray to octane

Postby face_off » Thu Jul 05, 2018 11:25 am

face_off Thu Jul 05, 2018 11:25 am
The plugin converts Poser materials to Octane material, not Iray materials to Poser materials. If there are only Iray materials, you will need to convert them manually.

Paul
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Re: Iray to octane

Postby gsfcreator » Thu Jul 05, 2018 12:19 pm

gsfcreator Thu Jul 05, 2018 12:19 pm
face_off wrote:The plugin converts Poser materials to Octane material, not Iray materials to Poser materials. If there are only Iray materials, you will need to convert them manually.

Paul


I never said octane should do it for me, Paul. that's exactly what I was asking...(how to convert them manually, so it will work nice with octane-->poser).
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Re: Iray to octane

Postby face_off » Fri Jul 06, 2018 12:52 am

face_off Fri Jul 06, 2018 12:52 am
I would start by loading the closest material you can find from the LiveDb and adjust the material as required from there.

Paul
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Re: Iray to octane

Postby samhal » Mon Jul 09, 2018 3:16 am

samhal Mon Jul 09, 2018 3:16 am
Depending on the angle light hits some LiveDB metals, it may not look like you want. Changing direction of light can help, or the rotation of HDRI maps. You can also try other metals, Nickel, Titanium, and Chromed Steel until you get that silver look. Also copy the bump map/displacement map image from the original material and paste it into the LiveDB material to get the ornate look back.

Hope this helps.
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Re: Iray to octane

Postby gsfcreator » Tue Jul 10, 2018 10:23 am

gsfcreator Tue Jul 10, 2018 10:23 am
samhal wrote:Depending on the angle light hits some LiveDB metals, it may not look like you want. Changing direction of light can help, or the rotation of HDRI maps. You can also try other metals, Nickel, Titanium, and Chromed Steel until you get that silver look. Also copy the bump map/displacement map image from the original material and paste it into the LiveDB material to get the ornate look back.

Hope this helps.



thanks, Samhal! I got some help and getting somewhere with this. still not like the Iray render, but getting better! :)
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