OctaneRender V4 XB3

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Re: OctaneRender V4 XB3

Postby vijay » Tue Jun 26, 2018 12:54 am

vijay Tue Jun 26, 2018 12:54 am
funk wrote:
vijay_thirukonda wrote:
funk wrote:Black diffuse materials with a scattering node plugged into medium are much brighter when denoised


Could you please send me the scene?


Here is a simplified scene

left: no denoise
right: denoised

oct4_diffuse_scatter_brighter_denoised_02.png


Thank you for the scene.
vijay
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Re: OctaneRender V4 XB3

Postby Notiusweb » Tue Jun 26, 2018 12:59 am

Notiusweb Tue Jun 26, 2018 12:59 am
I just exported a 720 frame sequence through Batch Render with Denoiser on, and as the process ran each frame appeared in the viewport as being denoised.
But here is the beautiful part - the saved images were not denoised at all.
Full noise.
AWESOME :|
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Re: OctaneRender V4 XB3

Postby coilbook » Tue Jun 26, 2018 1:04 am

coilbook Tue Jun 26, 2018 1:04 am
Re: OctaneRender V4 XB3
Last edited by coilbook on Tue Jun 26, 2018 2:33 pm, edited 1 time in total.
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Re: OctaneRender V4 XB3

Postby vijay » Tue Jun 26, 2018 1:07 am

vijay Tue Jun 26, 2018 1:07 am
Notiusweb wrote:I just exported a 720 frame sequence through Batch Render with Denoiser on, and as the process ran each frame appeared in the viewport as being denoised.
But here is the beautiful part - the saved images were not denoised at all.
Full noise.
AWESOME :|


Did you enable "save the denoised beauty instead of the main beauty pass" checkbox? Just tested it, seems working as expected.
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Re: OctaneRender V4 XB3

Postby Notiusweb » Tue Jun 26, 2018 2:29 am

Notiusweb Tue Jun 26, 2018 2:29 am
vijay_thirukonda wrote:
Notiusweb wrote:I just exported a 720 frame sequence through Batch Render with Denoiser on, and as the process ran each frame appeared in the viewport as being denoised.
But here is the beautiful part - the saved images were not denoised at all.
Full noise.
AWESOME :|


Did you enable "save the denoised beauty instead of the main beauty pass" checkbox? Just tested it, seems working as expected.


No...Ugh! :oops:

It's right there....I guess in the case of the Batch-Render script, it needs that separate instruction...
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Re: OctaneRender V4 XB3

Postby Trage » Tue Jun 26, 2018 10:10 am

Trage Tue Jun 26, 2018 10:10 am
Excellent work.

I use a 4k monitor and the font appears with me as 8 point.
Will it be possible to change the interface or font size in the Linux version?

greetings
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Re: OctaneRender V4 XB3

Postby roeland » Tue Jun 26, 2018 8:58 pm

roeland Tue Jun 26, 2018 8:58 pm
For the standalone version you can override the UI size with a command line parameter, probably --dpi 192 in your case. 96 is the usual value for low DPI displays.
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Re: OctaneRender V4 XB3

Postby Trage » Wed Jun 27, 2018 10:30 am

Trage Wed Jun 27, 2018 10:30 am
@roeland » many thanks, my eyes rejoice now! :lol:
I still wish you little bugs and a lot of fun at work.
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Re: OctaneRender V4 XB3

Postby Notiusweb » Fri Jun 29, 2018 2:32 pm

Notiusweb Fri Jun 29, 2018 2:32 pm
Would it be possible to split the denoiser in half, for bright pixels and dark, and then you could denoise shadow and bright areas separately?
Denoising shadow requires more denoising blend, but many times I wish that I could leave some noise in the brighter areas becasue then it looks a little too blurred.
I can make it look great, just wondering if there would be some mechanism that could be employed to do this in a later version....
Oh...but without making it slower :roll: :oops: .
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Re: OctaneRender V4 XB3

Postby fedoragfx » Sat Jun 30, 2018 2:11 am

fedoragfx Sat Jun 30, 2018 2:11 am
When is the public release of V4 planned to be released? I take it that it depends a lot on the plugin developers to finish their part before that can happen but do you have a date estimate?
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