OctaneRender™ 3.0 for Houdini™ - test build 3.08.0.7 RC1

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Re: OctaneRender™ 3.0 for Houdini™ - test build 3.08.0.7 RC1

Postby WhyGee » Sun Mar 18, 2018 11:59 am

WhyGee Sun Mar 18, 2018 11:59 am
Is there still no way to use voxel Cd data to color volumes directly?

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Yaniv
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Re: OctaneRender™ 3.0 for Houdini™ - test build 3.08.0.7 RC1

Postby juanjgon » Sun Mar 18, 2018 9:41 pm

juanjgon Sun Mar 18, 2018 9:41 pm
WhyGee wrote:Is there still no way to use voxel Cd data to color volumes directly?

Thanks
Yaniv

Nope, sorry, this is not possible currently. Perhaps a workaround could be to extract each master volume RGB grids to three additional volume objects and render them each one using a volume shader with the right RGB absorption or emission color.

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-Juanjo
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Re: OctaneRender™ 3.0 for Houdini™ - test build 3.08.0.7 RC1

Postby aLeXXtoR » Sun Mar 18, 2018 10:45 pm

aLeXXtoR Sun Mar 18, 2018 10:45 pm
Time after time I get the message in the console (Houdini Indie 16.5.405): " *** OCTANE API MSG: ORC subscription status cannot be found" — not critical but annoying... (
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Re: OctaneRender™ 3.0 for Houdini™ - test build 3.08.0.7 RC1

Postby juanjgon » Mon Mar 19, 2018 10:17 am

juanjgon Mon Mar 19, 2018 10:17 am
Perhaps this problem has been fixed in the just released 3.08 RC2 SDK. I'll try to release a new plugin build as soon as possible (including also the Linux and OSX builds) to see if the message is gone.

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Re: OctaneRender™ 3.0 for Houdini™ - test build 3.08.0.7 RC1

Postby aLeXXtoR » Mon Mar 19, 2018 11:35 am

aLeXXtoR Mon Mar 19, 2018 11:35 am
juanjgon wrote:Perhaps this problem has been fixed in the just released 3.08 RC2 SDK. I'll try to release a new plugin build as soon as possible (including also the Linux and OSX builds) to see if the message is gone.

Thanks,
-Juanjo

Great, thanks!
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Re: OctaneRender™ 3.0 for Houdini™ - test build 3.08.0.7 RC1

Postby seriawp » Thu Mar 22, 2018 8:15 am

seriawp Thu Mar 22, 2018 8:15 am
When release Octane 4 of the plugin version for Houdini? :3
:arrow: :arrow: :arrow: :arrow: :arrow: :arrow: :arrow: :arrow: :arrow: :arrow: :arrow: :arrow: :arrow: :arrow: :arrow: :arrow: :arrow: :arrow: :arrow: :arrow: :arrow: :arrow: :arrow:
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Re: OctaneRender™ 3.0 for Houdini™ - test build 3.08.0.7 RC1

Postby juanjgon » Thu Mar 22, 2018 9:34 am

juanjgon Thu Mar 22, 2018 9:34 am
seriawp wrote:When release Octane 4 of the plugin version for Houdini? :3
:arrow: :arrow: :arrow: :arrow: :arrow: :arrow: :arrow: :arrow: :arrow: :arrow: :arrow: :arrow: :arrow: :arrow: :arrow: :arrow: :arrow: :arrow: :arrow: :arrow: :arrow: :arrow: :arrow:


Not so far, but let's try to close first the production-ready Octane 3.08 plugin ;) ... I'll release a new RC plugin build next week with the latest Octane core and the builds for Linux/OSX.

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Re: OctaneRender™ 3.0 for Houdini™ - test build 3.08.0.7 RC1

Postby seriawp » Thu Mar 29, 2018 1:50 pm

seriawp Thu Mar 29, 2018 1:50 pm
Why i can't change scale of the light?
not work (
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Re: OctaneRender™ 3.0 for Houdini™ - test build 3.08.0.7 RC1

Postby juanjgon » Thu Mar 29, 2018 4:45 pm

juanjgon Thu Mar 29, 2018 4:45 pm
seriawp wrote:Why i can't change scale of the light?
not work (

In this build? The problems with the lights scale in the H16.5 had been fixed in this RC1 build, but if you can reproduce this problem, please let me know. What kind of scaling doesn't work?

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Re: OctaneRender™ 3.0 for Houdini™ - test build 3.08.0.7 RC1

Postby gui2one » Thu Mar 29, 2018 10:37 pm

gui2one Thu Mar 29, 2018 10:37 pm
Hi Juanjo, I would love to try this new release, but Octane can't find my GPUs, no error message before that, octane HDAs loaded fine.
I never had this issue before. Any idea ?

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