Bug in material node groups

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1. That the issue has not already been disclosed
2. That the issue is specific to this plugin, and not Octane in general (Try reproducing it in Standalone)
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All bug reports should include the information below, along with a detailed description of the issue and steps to reproduce it.
A. Operating System, including version (i.e. Win 7, OSX 10.11.2, Ubuntu 14.04, etc.)
B. Graphics Card(s) model (i.e. GTX 580 - 3GB, TITAN, etc.)
C. RAM Capacity (i.e. 6 GB)
D. Nvidia driver version (i.e. 7.50, 7.5.22)
E. OctaneRender Standalone version, if installed (i.e. 2.24.2, 2.23, etc.)
F. OctaneRender plugin version (i.e. v2.25 - 2.21)
G. Host application version, including build number if available (i.e. 3ds Max 2016 Build 18.0)

Bug in material node groups

Postby J.C » Thu Feb 22, 2018 10:08 pm

J.C Thu Feb 22, 2018 10:08 pm
Using the same group that has mixed materials inside inherits the same values from material that is being edited.
CPU – i9 13900KF, 128GB RAM, GPU – RTX 4090
System – Windows 11
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Re: Bug in material node groups

Postby J.C » Mon Feb 26, 2018 9:21 am

J.C Mon Feb 26, 2018 9:21 am
Here is an example file to illustrate the problem.
Attachments
uber mat test.blend
(13.02 MiB) Downloaded 237 times
CPU – i9 13900KF, 128GB RAM, GPU – RTX 4090
System – Windows 11
My Behance portfolio, Blender plugin FB support group
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Re: Bug in material node groups

Postby J.C » Wed Mar 14, 2018 8:16 am

J.C Wed Mar 14, 2018 8:16 am
Anyone?
CPU – i9 13900KF, 128GB RAM, GPU – RTX 4090
System – Windows 11
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Re: Bug in material node groups

Postby DrawFun » Wed Mar 14, 2018 8:14 pm

DrawFun Wed Mar 14, 2018 8:14 pm
Hi J.C,

Thank you for the report. It appears that there are some issues with uber materials. This will be added to the priorities for the next major release after 15.1.

Cheers,
DrawFun
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