face_off wrote:Try enabling Kernel->Animation->Reload Materials Each Frame.
I changed my concept totally, because ist is not possible to make it in the planned manner (see angle limitation).
face_off wrote:The rotation values within Octane are limited to values between -360 and 360, so you will need to work within this constraint.
Hmm … this is not helpful. There are many use cases for angles greater then 360°. You should change it.
In the schematic I can’t reduce larger angles like for example 540° to 180° easily. There are no conditional constructs in schematic (if-then-else). To get a reduced angle I have to script. But for a developer it is easy to reduce larger input angles to internally required angles.