If I have a mesh item with an MDD motion applied, and I intance that mesh item... will the instance always retain the MDD motion from the source mesh? Or is it possible to assign another (unique) MDD motion to a mesh instance? Modo native render appears to do this but not octane. I'm new to mdd and animation in general just trying to see what's possible and whats not possible.
Cheers,
Dino.