Who was that genius who made displacement for Octane? Max limit - 8K, rly?
Also why the fuck it's set like 0.001 by default instead of 1.0, its so fkn annoying to put values like 0.0000001 also needs to switch back everytime to 0.001 to get it to refresh and then go back to like 0.000012 etc.
Also no matter what texture i put how big and detailed it is the displacement result is always trash, please fix.
I would suggest to remove the texture res option or add override to something that makes displacement based on how big/detailed the map is.
And if possible switch the value of strenght to like 1.0 default atleast that would have same result as 0.001.