cornea / eye reflections?

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cornea / eye reflections?

Postby rawrkats » Tue Nov 28, 2017 10:15 pm

rawrkats Tue Nov 28, 2017 10:15 pm
Hi guys,

today is my first day with the octanerender and it's pretty amazing ! I picked up the redspecsss pack as well, and everything's looking good except for my eyeballs. I'm using G8F, and her cornea/eyemoisture mat does not seem to want to reflect at all, I can't figure out what i'm doing wrong, and I've set all the settings i've found so far online.

Any help would be appreciated!

It's like the cornea isn't there, but it is....
Image
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Re: cornea / eye reflections?

Postby rawrkats » Wed Nov 29, 2017 1:23 am

rawrkats Wed Nov 29, 2017 1:23 am
Well I've determined the issue is specifically with G8F as G3F works fine.
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Re: cornea / eye reflections?

Postby rawrkats » Wed Nov 29, 2017 1:29 am

rawrkats Wed Nov 29, 2017 1:29 am
you can close this. finally figured it out. Octane > preferences > "Surfaces Material Filter" had 'cornea' in it, and it was hiding the geometry for that surface. All works great now
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Re: cornea / eye reflections?

Postby TRRazor » Wed Nov 29, 2017 6:19 am

TRRazor Wed Nov 29, 2017 6:19 am
Perfect, great to know everything is working correctly now.
That material filter sure became an unnecessary feature after the V4 generation.

Happy Rendering :)
W10 64 bit | i7 3770K | MSI Geforce RTX 2080 (8GB) + GTX Titan Black (6GB) | 32 GB DDR3 RAM
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