Light emitter

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Light emitter

Postby bezine » Fri Jul 28, 2017 8:45 am

bezine Fri Jul 28, 2017 8:45 am
Hi everyone,

I’ve got a problem with light emitter. I'm working with 3 lights emitters (blackbody), when all lights are on, one of them become nearly off (the first light) and obviously when I disable the 2 others lights, the first light have the right intensity. :shock:
All of them have the same priority, only the texture and the power are different. Someone have an idea ?

First light : texture 0.025 power 25
Second light : texture 0.025 power 75
Third light : texture 0.050 power 75
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Re: Light emitter

Postby bepeg4d » Tue Aug 01, 2017 4:33 pm

bepeg4d Tue Aug 01, 2017 4:33 pm
Hi bezine,
in theory, the difference is not so high to have to correct the Sampling Rate of the first light to balance the other two :roll:
Here is three emitters with your settings, the white one is the first:
IMG_0439.jpeg

Do they also differs in shape?
If yes, did you try with the Surface brightness option, to remove the dipendency with dimensions?
ciao beppe
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