trying to find a balance - first one is slight volumetrics, trying to achieve that particles in the light - but it just looks like fireflies, insanely slow to render and control..
fog is mega pain in the ass, was testing this for a few days, gave up..
- does it look to dark on your machines?
overblown..
Photoshop combined both up renders and another one.. well, maybe there a solution, take 10 renders and combine, a few fog values, extra on the ligh.. damn, 3d is not real