First off thanks for bringing Octane to unity, its awesome to have such a powerful renderer inside of Unity.
I remember a keynote where it sounded like eventually we'd be able to use octane to bake the lighting inside of unity as well as render out lightfields of scenes to get a lightfield cube. Any word on when these features might be available? Also will you support some sort of surface-light-field (not sure what the right term is) so its not a volume but just a single object, that would be great for AR.
Thanks so much