Hi Guys, I'm not sure if i'm in the right board, but I'm stuck creating a texture. I'm trying to recreate a metallic print. Such as a beer bottle label. Thought When I use a mix material with one material containing the artwork (print) and another a metallic material (like silver) I can not seem to get the adjustments right with falloff / dirt maps etc. Either the print is very vague and the shinyness of the metal is very visbible, or the other way around. But never a shiny image. Here is the label I'm trying to recreate:
Any thoughts?