do we have to go to the properties for vdb sim box and enable motion blur and vertex blur. Motion blur looks strange in octane with fires
output velocity is checked in phoenix itself and fire source
do we need to enable MOVABLE proxy for VDBs?
paride4331 wrote:Hi coilbook,
Could you kindly make some screetshots test with motion blur and vertex blur issue separately please?
Regards
Paride
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