Octane Render Viewport Stops at 2 Samples

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A. Operating System, including version (i.e. Win 7, OSX 10.11.2, Ubuntu 14.04, etc.)
B. Graphics Card(s) model (i.e. GTX 580 - 3GB, TITAN, etc.)
C. RAM Capacity (i.e. 6 GB)
D. Nvidia driver version (i.e. 7.50, 7.5.22)
E. OctaneRender Standalone version, if installed (i.e. 2.24.2, 2.23, etc.)
F. OctaneRender plugin version (i.e. v2.25 - 2.21)
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Octane Render Viewport Stops at 2 Samples

Postby ThaRaven » Fri May 12, 2017 10:04 am

ThaRaven Fri May 12, 2017 10:04 am
Having a Problem here,

the OctaneRender Viewport Stops at 2 Samples and keeps counting the Time Up.

This seems to be the problem on in "Beauty" Mode all others work fine. Tried reinstalling and Updating Drivers. Same error
also when selecting Region render the same Problem occurs. Only when moving the Region Render Frame it clears up and samples go up.
Also when clicking the Dropdown Menu and selecting Beauty (although its already selected) it goes from 2 Sampes to 16 and so forth

Normal Rendering of the Scene works fine. Only the preview wont render

Octane Render 3dMax 4.33
Max 2016
GTX 780ti Driver 382.05
Attachments
bug1.png
Win 7 64 | Geforce GTX780 |Dual X5667 Xeon | 40GB | MAX 2016 |
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Re: Octane Render Viewport Stops at 2 Samples

Postby paride4331 » Fri May 12, 2017 11:22 am

paride4331 Fri May 12, 2017 11:22 am
Hi ThaRaven,
Could you kindly share your scene (without objects, only camera and lights) with this issue?
Regards
Paride
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid
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Re: Octane Render Viewport Stops at 2 Samples

Postby ThaRaven » Fri May 12, 2017 11:41 am

ThaRaven Fri May 12, 2017 11:41 am
its lit by an hdr only so there would only be a camera in the scene file

also noticed when the material editor is open and i click the different materials the Viewport render also jumps up in samples.. strange issue
Win 7 64 | Geforce GTX780 |Dual X5667 Xeon | 40GB | MAX 2016 |
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Re: Octane Render Viewport Stops at 2 Samples

Postby ThaRaven » Fri May 12, 2017 11:59 am

ThaRaven Fri May 12, 2017 11:59 am
Found the issue and its Fixed.

my camera exposure is 0,5 so i checked in the Kernel settings under "expected Exposure" 0,5 this caused the problem.. changing it back to 1 solved the issue

Kind regards
Win 7 64 | Geforce GTX780 |Dual X5667 Xeon | 40GB | MAX 2016 |
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