by mz2 » Sat Apr 08, 2017 11:05 pm
mz2
Sat Apr 08, 2017 11:05 pm
My bad… The issue was not that localhost was not being utilised, the issue is just that the scene loading is a big proportion of the render time in my scene (still, after multithreading it, and pre-caching the dynamics solver's output etc that I thought would be a major contributor to the per-frame speed) and therefore I was looking at the iStats Menu at the wrong time when trying to find activity on the local machine.