Question about IPR Window, Render to disk and Ropnet1

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Question about IPR Window, Render to disk and Ropnet1

Postby VISUAL360 » Sun Feb 19, 2017 3:18 am

VISUAL360 Sun Feb 19, 2017 3:18 am
1. Once the Octane IPR window completes the sample preview, is there a way to save that image off as a jpeg/png?

2. When it comes to Render to disk, can you tell Houdini where to save the files as a default?

3. Whenever I go into ropnet1 and search for my octane_rop1, it doesn't show up until I drop another octane_rop2, then I end up deleting it. Why is that?

Thanks for your help.
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Re: Question about IPR Window, Render to disk and Ropnet1

Postby juanjgon » Sun Feb 19, 2017 12:25 pm

juanjgon Sun Feb 19, 2017 12:25 pm
The IPR has a right-click menu with several options, including saving the current image as PNG or EXR files.

To save the images from the ROP you need to enable the "Output render images" option. I think that you can use the Houdini feature "Save as permanent defaults" to set any ROP node configuration as default wen you create a new one.

I'm not sure about your latest question. If you add an Octane ROP inside a ropnet using the shelf icon, or from the "Custom" menu tab, I can see the ROP inside the ropnet without problems. Can you elaborate this issue?

Thanks,
-Juanjo
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Re: Question about IPR Window, Render to disk and Ropnet1

Postby VISUAL360 » Mon Feb 20, 2017 12:27 am

VISUAL360 Mon Feb 20, 2017 12:27 am
Thanks for your answers. As for the last one, when i double click the ropnet1 to go into it, I can't see the Octane ROP1. I only see it when I add another Octane Render node (Octane ROP2).
See vid.

EDIT: Tried to right click the IPR window to save out a png and I get this error message. Can you explain what I may be doing wrong?
Attachments
Capture.JPG

Capture 05.wmv [ 387.14 KiB | Viewed 3991 times ]

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Re: Question about IPR Window, Render to disk and Ropnet1

Postby juanjgon » Mon Feb 20, 2017 10:17 am

juanjgon Mon Feb 20, 2017 10:17 am
The problem with the ROPs is due to the ROP creation script. I'll check it if it can be fixed, but the workaround is to add the "Custom" Octane node. From the "Custom" tab you only should get one ROP.

Thanks,
-Juanjo
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Re: Question about IPR Window, Render to disk and Ropnet1

Postby juanjgon » Mon Feb 20, 2017 10:18 am

juanjgon Mon Feb 20, 2017 10:18 am
VISUAL360 wrote:EDIT: Tried to right click the IPR window to save out a png and I get this error message. Can you explain what I may be doing wrong?


The problem is that that this function doesn't support relative paths using Houdini variables like $HIP. I'll fix this issue for the next build. Thanks for reporting this issue.

-Juanjo
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Re: Question about IPR Window, Render to disk and Ropnet1

Postby VISUAL360 » Mon Feb 20, 2017 1:55 pm

VISUAL360 Mon Feb 20, 2017 1:55 pm
Okay. Good to know.

When should I check for a new build? Usually once a week or once a month?

Thanks!
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Re: Question about IPR Window, Render to disk and Ropnet1

Postby juanjgon » Mon Feb 20, 2017 5:54 pm

juanjgon Mon Feb 20, 2017 5:54 pm
The idea is to release a new build later this week with support for H16 and some of the new features of Octane 3.06. Usually there is at least one new build each month.

Thanks,
-Juanjo
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Re: Question about IPR Window, Render to disk and Ropnet1

Postby juanjgon » Mon Feb 20, 2017 7:10 pm

juanjgon Mon Feb 20, 2017 7:10 pm
juanjgon wrote:
VISUAL360 wrote:EDIT: Tried to right click the IPR window to save out a png and I get this error message. Can you explain what I may be doing wrong?


The problem is that that this function doesn't support relative paths using Houdini variables like $HIP. I'll fix this issue for the next build. Thanks for reporting this issue.

-Juanjo

This issue has been fixed for the next build.

Thanks,
-Juanjo
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Re: Question about IPR Window, Render to disk and Ropnet1

Postby VISUAL360 » Mon Feb 20, 2017 7:24 pm

VISUAL360 Mon Feb 20, 2017 7:24 pm
Amazing. Thank you.
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