bad noise in render, help please!!!!

Forums: bad noise in render, help please!!!!
Discuss or ask critique about your current works
Forum rules
Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the left right corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and use pathtracing or PMC. Thanks for your attention, The OctaneRender Team.


For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.

This is necessary to avoid this forum being flooded by spam.

bad noise in render, help please!!!!

Postby Matteo3d » Tue Nov 08, 2016 3:09 pm

Matteo3d Tue Nov 08, 2016 3:09 pm
Hello guys,
I have this scene,

https://www.flickr.com/photos/149043467 ... res/89r45F


16000 path tracing samples, but, super bad noise!
i use light + hdr

how to solve?
win 10, 64 gb, 2x 1080ti
User avatar
Matteo3d
Licensed Customer
Licensed Customer
 
Posts: 84
Joined: Wed Jul 10, 2013 3:55 pm

Re: bad noise in render, help please!!!!

Postby nuno1980 » Wed Nov 16, 2016 12:52 pm

nuno1980 Wed Nov 16, 2016 12:52 pm
"Super"!?? but little noises. lol

Change to PMC kernel for solve. :) But may get longer time, sorry.
NOTE: I'm sorry for bad english due to mute ;)

i7-12700KF
2x16GB RAM@DDR4-3600
MSI PRO Z690-A DDR4
Zotac GF RTX 4090 NEW! <3 :mrgreen:
SSDs OCZ RD400 0.5TB and Crucial 2TB SATA3
HDD 1TB SATA2
LG BD-RE BH16NS40
PSU 1kW
CRT 21" Sony E530 :D
nuno1980
Licensed Customer
Licensed Customer
 
Posts: 728
Joined: Sat Dec 18, 2010 10:04 pm

Re: bad noise in render, help please!!!!

Postby mib2berlin » Fri Nov 18, 2016 2:38 pm

mib2berlin Fri Nov 18, 2016 2:38 pm
Hi, yes PMC help for indoor render.
Set diffuse/specular depth to 6 or lower, check coherent ratio 0.5 need a few hundred sample to clean but render much faster.
Remove the wall in back of the camera or add a big mesh emitter with low value to get more light in the room.
Such an image should be noise free in 2-3000 samples or something is wrong with material/light setup.

Cheers, mib
Opensuse Leap 42.3/64 i5-3570K 16 GB
GTX 760 4 GB Driver: 430.31
Octane 3.08 Blender Octane
mib2berlin
Licensed Customer
Licensed Customer
 
Posts: 1194
Joined: Wed Jan 27, 2010 7:18 pm
Location: Germany

Re: bad noise in render, help please!!!!

Postby Matteo3d » Fri Nov 18, 2016 4:34 pm

Matteo3d Fri Nov 18, 2016 4:34 pm
thanks to everyone, render very clean, fantastic!

for mib2berlin: check coherent ratio 0.5...
in PMc no coherent ratio, but, diffuse\specular 6-8... very good
win 10, 64 gb, 2x 1080ti
User avatar
Matteo3d
Licensed Customer
Licensed Customer
 
Posts: 84
Joined: Wed Jul 10, 2013 3:55 pm

Re: bad noise in render, help please!!!!

Postby blackshore » Thu Dec 22, 2016 8:21 am

blackshore Thu Dec 22, 2016 8:21 am
Matteo3d wrote:Hello guys,
I have this scene,

https://www.flickr.com/photos/149043467 ... res/89r45F


16000 path tracing samples, but, super bad noise!
i use light + hdr

how to solve?


Try to increase the samples on light and render settings for specular and diffuse.
Octane is not 100% unbiased, it uses probabilistic methods for all kernel modes.
User avatar
blackshore
Licensed Customer
Licensed Customer
 
Posts: 117
Joined: Wed Jul 31, 2013 6:22 pm

Return to Works In Progress


Who is online

Users browsing this forum: No registered users and 11 guests

Fri Apr 19, 2024 4:16 am [ UTC ]