calus wrote:The first example you provide, the red cylinder, has a cap made of one ngon....
Right. The first example has no normals but uses octane's own internal triangulation and smoothing angle (set to 89). This is the way the modo octane plugin exports by default.
I decided to provide the vertex normals and triangulated geometry in my second example. It only contains hard normals on the edge of the cap.
As far as I can tell, the geometry and vertex normals are correct.