Hello
I am trying pyro render your latest plug in , on version h15.0.459
setup:
basic explosion sim from houdini shelf
add object property and turn on volume render on pyro import
create material medium scatter plus blackbody emission
set the material
Issues:
Renders only smoke (as if temperature isnt considered)
Render target has no volume option.(pathtracing)
Sometime renders blue flame, and emission node temp doesnt change anything
I also get an error:
*** OCTANE API MSG: Tried to access attribute via invalid ID A_VOLUME_VELOCITY_OFFSET_START (232)
*** OCTANE API MSG: Tried to access attribute via invalid ID A_VOLUME_VELOCITY_OFFSET_START (232)
*** OCTANE API MSG: Tried to access attribute via invalid ID A_VOLUME_VELOCITY_OFFSET_START (232)
*** OCTANE API MSG: Tried to access attribute via invalid ID A_VOLUME_VELOCITY_OFFSET_START (232)
i love your plugin but the lack of tutorial/explanation is stagering.
I found a tutorial (quicktip on vimeo) but it is outdated as the plug in had interface changes