by Notiusweb » Mon Jan 11, 2016 2:54 pm
Notiusweb
Mon Jan 11, 2016 2:54 pm
Postby CaptainCrowbar » Sun Jan 10, 2016 11:34 pm
The main change in this release is in the installer: you can now choose whether to install for SketchUp 2015 or 2016. It will default to 2016 if you don't select one; you still have the option of explicitly specifying an install directory if you have an unusual custom setup.
Thanks for the update Captain
Everyone else, here's a snapshot of some recent post items into an issues and wishlist list. If we post this every once in a while it can give everyone (users and developer alike) an idea of where we are at all at once (I will do it from time to time too.) This is not in any order, and is by no means a complete up to date 'Master List'. Also, it may be completely overlooking something. But we can all comment and add in wishlist ideas and issues to make the list more current. It's just what I saw in the last few posts. Anyway, this is a start:
FORUM LIST FOR SKETCHUP V2.2
ISSUES
1) errors when installing the demo on computer without the standalone version (Jorgensen)
2) With standalone installation errors - Installer gives no visual feedback as to when what is being selected / installed; notices of 'another install of this package is already running', which is hidden behind the installer; Install windows warning Octane for SU has stopped working - close program / check online (Seekerfinder)
3) Auto ray-epsilon seems not to work at all and gives visual artifacts (Seekerfinder)
4) The sun is not visible in the same way as it is in standalone. It is set at its smallest. (Seekerfinder)
5) Octane plugin windows go white/blank. This seems to be related to closing some of the plugin windows out while other plugin windows are still open. (Notiusweb)
WISHLIST
1) out of core memory feature (pasmangiu)
2) way to pack the octane/sketchup scene, so we can continue the work on other computers (pasmangiu)
3) A standalone-like sun map, in addition to single sun parameters, which would act as a 'coordinate adjuster' for the adjustable plugin sun parameters (ie - latitude, longitude, etc). (Notiusweb)
4) Nodal approach of V3.0 (smicha)
WORKAROUNDS
(1) Tab Whitening (going blank)
If you feel you have to close out of SU and reload the whole scene in SU in order to get plugin windows functioning again because they are all white, first try and close out all the Octane tabs, then open up the 'Octane Viewport', followed by the materials. Or in reverse. Key is to have all the plugin windows closed, and then re-opened. Usually after this, or after some tries, the functionality will be restored without needing to close out and reopen SU itself, and your current settings will still be maintained. (Notiusweb)
(2) Materials not updating
Click that round arrow for building geometry on the 'Octane Viewport', it seems to then 'unlock' the live updating of materials that you are attempting to edit. For example, if you change a car's body color, but then when you try the windows the window material doesn't update, try rebuilding the geometry on the Viewport. It should allow the new material to be tweaked just fine. (Notiusweb)
(3) Export to OCS causes 'Octane Viewport' to turn to mush
Way to resolve is by clicking that round arrow for building geometry on the 'Octane Viewport'. This button returns it back to normal, although it does have to render again. (Notiusweb)
Win 10 Pro 64, Xeon E5-2687W v2 (8x 3.40GHz), G.Skill 64 GB DDR3-2400, ASRock X79 Extreme 11
Mobo: 1 Titan RTX, 1 Titan Xp
External: 6 Titan X Pascal, 2 GTX Titan X
Plugs: Enterprise