Feature Request: Change resolution in batch script

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Feature Request: Change resolution in batch script

Postby kavorka » Tue Sep 15, 2015 4:24 pm

kavorka Tue Sep 15, 2015 4:24 pm
We have come across this a couple of times. We have about 30-40 render targets in our scene and want to do a batch render. Our client tells us they need a larger resolution, so we have to change the resolution on each target. Is there any way to add a resolution option to the batch script so it overrides the render target similar to the samples?
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Re: Feature Request: Change resolution in batch script

Postby roeland » Tue Sep 15, 2015 10:30 pm

roeland Tue Sep 15, 2015 10:30 pm
Hi,

Try using --film-width 1920 --film-height 1080. There is a full overview of the available parameters at https://docs.otoy.com/Standalone_2_0/?page_id=516.

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Re: Feature Request: Change resolution in batch script

Postby kavorka » Wed Sep 16, 2015 1:00 pm

kavorka Wed Sep 16, 2015 1:00 pm
Thank you, this will help. But this is more complicated than what the average user would want to do, or know how to do. Any way we could add the functionality to the script?
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Re: Feature Request: Change resolution in batch script

Postby bepeg4d » Thu Sep 17, 2015 4:05 pm

bepeg4d Thu Sep 17, 2015 4:05 pm
Hi kavorka,
changing the batch rendering script is a nightmare for me, too complex for my skill :)
But I have created a lua script that changes all the render target resolutions in one time:
Schermata 2015-09-17 alle 18.03.35.jpg

RTresolutions-02.lua
(5.45 KiB) Downloaded 660 times

could it be a good alternative solution for you?
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Re: Feature Request: Change resolution in batch script

Postby kavorka » Thu Sep 17, 2015 5:26 pm

kavorka Thu Sep 17, 2015 5:26 pm
Yep!!

Still would be nice in the batch script but this is awesome!!!
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