Blender Export problem

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Blender (Export script developed by yoyoz; Integrated Plugin developed by JimStar)

Blender Export problem

Postby DayVids » Sun Jun 27, 2010 7:11 am

DayVids Sun Jun 27, 2010 7:11 am
Just wanted to let you guys know, that when I have things converted to objects via the export script my materials get screwy, but if I convert text (for example ) to mesh before I export then things seem to be fine.

Problems I was having, was that the text would get a different objects material, and it other objects would get random materials ( not the ones assigned to them ).

The issue seemed to also be there using the blender OBJ export script.

Was using 2.49b for the export.

Just a heads up.
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Re: Blender Export problem

Postby radiance » Sun Jun 27, 2010 10:13 am

radiance Sun Jun 27, 2010 10:13 am
i've moved this into the blender exporter script forum.

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Re: Blender Export problem

Postby DayVids » Wed Jun 30, 2010 4:01 am

DayVids Wed Jun 30, 2010 4:01 am
anyone else able to confirm this?
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Re: Blender Export problem

Postby kivig » Wed Jun 30, 2010 8:32 am

kivig Wed Jun 30, 2010 8:32 am
Materials were reassigned to wrong objects every time i added a new material to the scene. But this seems fixed with last bug-fix (at least didn't noticed any errors yet)
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Re: Blender Export problem

Postby enricocerica » Wed Jun 30, 2010 2:36 pm

enricocerica Wed Jun 30, 2010 2:36 pm
kivig wrote:Materials were reassigned to wrong objects every time i added a new material to the scene. But this seems fixed with last bug-fix (at least didn't noticed any errors yet)


Added materials or geometries into the scene implies that you should recreate a new project file (OCS), did you met the problem after recreating a new project ?
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Re: Blender Export problem

Postby kivig » Sun Jul 04, 2010 9:14 pm

kivig Sun Jul 04, 2010 9:14 pm
Do you mean "Replace existing project button" or just reexporting?
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Re: Blender Export problem

Postby enricocerica » Mon Jul 05, 2010 5:12 am

enricocerica Mon Jul 05, 2010 5:12 am
kivig wrote:Do you mean "Replace existing project button" or just reexporting?


Yeah, replace existing project button.
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Re: Blender Export problem

Postby kivig » Mon Jul 05, 2010 8:15 pm

kivig Mon Jul 05, 2010 8:15 pm
enricocerica wrote:
kivig wrote:Do you mean "Replace existing project button" or just reexporting?


Yeah, replace existing project button.

So I have to recreate all the materials then?
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Re: Blender Export problem

Postby face » Mon Jul 05, 2010 8:44 pm

face Mon Jul 05, 2010 8:44 pm
kivig wrote:
enricocerica wrote:
kivig wrote:Do you mean "Replace existing project button" or just reexporting?


Yeah, replace existing project button.

So I have to recreate all the materials then?

In Octane, right...

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Re: Blender Export problem

Postby kivig » Tue Jul 06, 2010 1:54 am

kivig Tue Jul 06, 2010 1:54 am
face wrote:In Octane, right...
face

it doesn't makes sense. Such a minor change as adding new material/object shouldn't make to tune all the materials from begining. Quite a time waste.
Strangely, until now I managed to work exporting the scene without rewrite. And with last build it seems to work better.
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