Problem whit Rhino decals

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Rhino 3D (Export script developed by SamPage; Integrated Plugin developed by Paul Kinnane)

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Problem whit Rhino decals

Postby anumattila » Wed Apr 08, 2015 5:15 am

anumattila Wed Apr 08, 2015 5:15 am
Hi, I use Rhino and Octane. I can not see in octanes open viewport decals that i have put in object. How can I place decals , that I can see it in octanes openviewport?
-anu
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Re: Problem whit Rhino decals

Postby face_off » Wed Apr 08, 2015 5:26 am

face_off Wed Apr 08, 2015 5:26 am
I am looking at this at the moment....will get back to you....
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
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Re: Problem whit Rhino decals

Postby face_off » Wed Apr 08, 2015 7:44 am

face_off Wed Apr 08, 2015 7:44 am
I have provided the workflow for doing this in the manual - http://render.otoy.com/manuals/Rhino/?page_id=700. Whilst it's reasonably easy to setup, it is probably easier to add a plane to the scene and assign the texturemap that you are using for the decal and positioning the plane where the decal is.

Hope that helps.

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
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face_off
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Re: Problem whit Rhino decals

Postby 312112_80 » Mon Jul 03, 2017 2:34 am

312112_80 Mon Jul 03, 2017 2:34 am
i think to create a fake surface is most easy and
reliable, the option of mix material is too frustrating and can make a some crashes, i hope build support for supplying clipped geometry are add soon
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