Thanks for the update. Lots of good fixes.
Any timeframe when the missing network samples can be fixed, as this is a major flaw in Octane and should really be highest priority.
darkline wrote:Surely anyone usinng fur or grass is going to hit this wall and get a render failed message. I don't even rack up 3GB of GPU usage and it flakes out on me.
Karba wrote:Philipp1980 wrote:Hey everyone,
as soon as I install the v2.13, nothing is rendering anymore. Not in the material libraries and not in the render viewport. When opening the material editor, 3ds max crashes. As soon as I go back to the previous version it works again. Is there anyone else with this problem?
Greetings
Have you installed required video drivers?
Dave_Yu wrote:Can someone explain what happens in Coherent mode for Path Tracing?
What is the algorithm doing in terms of speeding up the render and are there any drawbacks?
I do notice random color shifts in the first few samples and then gradually normalize.
frostfx wrote:Dave_Yu wrote:Can someone explain what happens in Coherent mode for Path Tracing?
What is the algorithm doing in terms of speeding up the render and are there any drawbacks?
I do notice random color shifts in the first few samples and then gradually normalize.
When Coherent mode is enabled either for Path Tracing or Direct Lighting then picture becomes faster noise free but downside is flickering effects when rendering animation. For stills and action heavy animations/cameras Coherent mode might save you some time. Someone correct me if i'm wrong.
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