OctaneRender® for 3ds max® v2.11.1a

Forums: OctaneRender® for 3ds max® v2.11.1a
Sub forum for plugin releases
Forum rules
Any bugs related to this plugin should be reported to the Bug Reports sub-forum.
Bugs related to Octane itself should be posted into the Standalone Support sub-forum.

Re: OctaneRender® for 3ds max® v2.11.1a

Postby HHbomb » Thu Nov 13, 2014 6:20 pm

HHbomb Thu Nov 13, 2014 6:20 pm
"Fixed performance regression in PMC kernel introduced with version 2.11"
I know that you work hard and there it tones of things to do, but it would be great that a max version with PMC with a better performance can be done before major release. Thanks.
YOKO Studio | win 10 64 | i7 5930K GTX 3090 | 3dsmax 2022.3 |
HHbomb
Licensed Customer
Licensed Customer
 
Posts: 1307
Joined: Wed Jun 30, 2010 8:45 pm

Re: OctaneRender® for 3ds max® v2.11.1a

Postby acc24ex » Thu Nov 13, 2014 7:04 pm

acc24ex Thu Nov 13, 2014 7:04 pm
Karba - there was some talk about enabling more maxscript support - any news on that?
[size=85]3dmax, zbrush, UE
//Behance profile //BOONAR
//Octane render toolbox 3dsmax
User avatar
acc24ex
Licensed Customer
Licensed Customer
 
Posts: 1481
Joined: Fri Mar 19, 2010 10:58 pm
Location: Croatia

Re: OctaneRender® for 3ds max® v2.11.1a

Postby Karba » Fri Nov 14, 2014 2:50 am

Karba Fri Nov 14, 2014 2:50 am
Spdo wrote:Hi

I have a big problem in 3ds max octane render i have 4 Evga 780 ti crassfield gpus but when i was render huge scenes in 3ds max with octane render there is a problem about out of memory and render is faild but i try the same scene in octane standalone use full of memory 3 gb why 3ds max don't use all of memory please help me !!!


3dsmax itself eats some memory. I can't do anything there.
User avatar
Karba
OctaneRender Team
OctaneRender Team
 
Posts: 2300
Joined: Sat Jun 11, 2011 9:05 am

Re: OctaneRender® for 3ds max® v2.11.1a

Postby Karba » Fri Nov 14, 2014 2:52 am

Karba Fri Nov 14, 2014 2:52 am
Karantir wrote:2.11.1a significant errors.
1 error smoothing materials.
screen.jpg


2 error - error rendering.
screen2.jpg


Is there a solution to these problems?


1) there is no way to fix smoothing other than making it high poly.
2) What does log say?
User avatar
Karba
OctaneRender Team
OctaneRender Team
 
Posts: 2300
Joined: Sat Jun 11, 2011 9:05 am

Re: OctaneRender® for 3ds max® v2.11.1a

Postby Karba » Fri Nov 14, 2014 2:53 am

Karba Fri Nov 14, 2014 2:53 am
oguzbir wrote:Karba hi,

I too am having a hard time using motion blur with particle flow.
I guess someone already addressed that issue. Are you planning to solve it in the next build.
if yes, roughly when can we expect a new build.

I'm working on a video art. I have some time for deadline and I can wait. But it would be nice if you give me a rough timing.
Best.


I am fixing it at the moment.
User avatar
Karba
OctaneRender Team
OctaneRender Team
 
Posts: 2300
Joined: Sat Jun 11, 2011 9:05 am

Re: OctaneRender® for 3ds max® v2.11.1a

Postby Karba » Fri Nov 14, 2014 2:54 am

Karba Fri Nov 14, 2014 2:54 am
HHbomb wrote:"Fixed performance regression in PMC kernel introduced with version 2.11"
I know that you work hard and there it tones of things to do, but it would be great that a max version with PMC with a better performance can be done before major release. Thanks.


this build should contain this fix.
User avatar
Karba
OctaneRender Team
OctaneRender Team
 
Posts: 2300
Joined: Sat Jun 11, 2011 9:05 am

Re: OctaneRender® for 3ds max® v2.11.1a

Postby Karba » Fri Nov 14, 2014 2:55 am

Karba Fri Nov 14, 2014 2:55 am
acc24ex wrote:Karba - there was some talk about enabling more maxscript support - any news on that?


The problem is I am not strong in max script.
User avatar
Karba
OctaneRender Team
OctaneRender Team
 
Posts: 2300
Joined: Sat Jun 11, 2011 9:05 am

Re: OctaneRender® for 3ds max® v2.11.1a

Postby oguzbir » Fri Nov 14, 2014 3:05 am

oguzbir Fri Nov 14, 2014 3:05 am
Karba wrote:I am fixing it at the moment.

Great. Thanks..
My Portfolio
windows 10 Pro. |1070 + 1070 + 1070 + 1070 | i7 @4.5Ghz
User avatar
oguzbir
Licensed Customer
Licensed Customer
 
Posts: 715
Joined: Fri Jun 25, 2010 12:30 am

my new script

Postby oguzbir » Fri Nov 14, 2014 6:32 am

oguzbir Fri Nov 14, 2014 6:32 am
Guys I updated my previous script.
Have a look at it
viewtopic.php?f=27&t=43472
My Portfolio
windows 10 Pro. |1070 + 1070 + 1070 + 1070 | i7 @4.5Ghz
User avatar
oguzbir
Licensed Customer
Licensed Customer
 
Posts: 715
Joined: Fri Jun 25, 2010 12:30 am

Re: OctaneRender® for 3ds max® v2.11.1a

Postby Karantir » Fri Nov 14, 2014 1:00 pm

Karantir Fri Nov 14, 2014 1:00 pm
Karba wrote:
Karantir wrote:2.11.1a significant errors.
1 error smoothing materials.
screen.jpg


2 error - error rendering.
screen2.jpg


Is there a solution to these problems?


1) there is no way to fix smoothing other than making it high poly.
2) What does log say?


2 - log say:

Started logging on 14.11.14 15:31:51

OctaneRender version 2.11.1 (2110002)

PMC kernel: Unsupported compute model (52)
device 0: PMC failed
PMC kernel: Unsupported compute model (52)
device 0: PMC failed
WIN10/I7-5930k/2xRTX2070SUPER
Karantir
Licensed Customer
Licensed Customer
 
Posts: 8
Joined: Tue Feb 14, 2012 9:06 pm
Location: Russia
PreviousNext

Return to Releases


Who is online

Users browsing this forum: No registered users and 2 guests

Tue Apr 23, 2024 5:01 pm [ UTC ]