NEW: OctaneRender 2.1 Released

Forums: NEW: OctaneRender 2.1 Released
Read about News and Updates regarding Octane Render in this forum.
Forum rules
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.

NEW: OctaneRender 2.1 Released

Postby win » Thu Sep 25, 2014 10:28 pm

win Thu Sep 25, 2014 10:28 pm
September 25th, 2014

OTOY releases OctaneRender™ 2.1 with community-requested features and scriptable nodes for developers to go beyond graphics Lighting layers, Undo function, and improved sampling make the best GPU renderer even better

LOS ANGELES, Calif. – September 25, 2014 – Cloud graphics pioneer, OTOY Inc., today announced the availability of OctaneRender™ 2.1, the latest version of its advanced real-time rendering software with several improvements and community-requested features. Previewed at the NVIDIA GPU Technology Conference and 2014 NAB Show, the new version includes:

> Render pass output for lighting layers – Enabling greater fine-tuning of lighting settings following rendering, this feature allows users to produce images for each render pass that constitutes an image such as reflections, refractions, normal, direct and indirect lighting, among others.

Render-Layers.jpg


> Undo system – A new Undo system allows for improved workflow during scene setup, letting users backtrack to an earlier state prior to the latest setting applied.

> Improved sampling – A new sampling method is used to efficiently reduce the noise for Direct Lighting and Path Tracing kernels together with a new “coherent mode” resulting in many scenes rendering 30 percent faster or more.

> Scriptable node graph SDK for developers – For developers, new scriptable nodes within OctaneRender™ remove the barriers to what the program can be used to create. Using LUA-based scripting, OctaneRender™ can have practical applications beyond graphics, such as incorporating physics engines like Pixelux’s Digital Molecular Matter(DMM) or interactive engines like Epic’s Unreal Engine.

lua_nodegraph2.png


OctaneRender™ 2.1 can be downloaded now with updated plugins rolling out over the next few weeks.

About OTOY Inc.

OTOY Inc. is the definitive cloud graphics company, pioneering technology that is redefining content creation and delivery for media and entertainment organizations around the world. OTOY’s Academy Award®-winning technology is used by leading visual effects studios, artists, animators, designers, architects, and engineers, providing unprecedented creative freedom, new levels of realism, and new economics in content creation and distribution powered by the cloud. For more information, visit http://www.otoy.com.


Additional Resources:

> Get more information about OctaneRender™ on the OTOY website here.

> Follow OTOY on Facebook and Twitter.

> Download the OTOY logo here.

> Get more images rendered using OTOY software here.
win
OctaneRender Team
OctaneRender Team
 
Posts: 105
Joined: Mon May 27, 2013 10:35 pm

Re: NEW: OctaneRender 2.1 Released

Postby itsallgoode9 » Fri Sep 26, 2014 12:46 am

itsallgoode9 Fri Sep 26, 2014 12:46 am
did you guys forget to put a download link anywhere, or is it just not up yet?
Intel i7-3930K, 64gb RAM, Asus X79 Deluxe mobo, 2x EVGA 780 6gb (for rendering), 1x PNY quaddro k4000 (for display)
Windows 8.1 x64, Maya 2014, Octane Render v2
itsallgoode9
Licensed Customer
Licensed Customer
 
Posts: 885
Joined: Thu Apr 03, 2014 9:04 am
Location: New York City

Re: NEW: OctaneRender 2.1 Released

Postby abstrax » Fri Sep 26, 2014 1:05 am

abstrax Fri Sep 26, 2014 1:05 am
itsallgoode9 wrote:did you guys forget to put a download link anywhere, or is it just not up yet?

viewtopic.php?f=33&t=42564
In theory there is no difference between theory and practice. In practice there is. - Yogi Berra
User avatar
abstrax
OctaneRender Team
OctaneRender Team
 
Posts: 5483
Joined: Tue May 18, 2010 11:01 am
Location: Auckland, New Zealand

Re: NEW: OctaneRender 2.1 Released

Postby Rikk The Gaijin » Fri Sep 26, 2014 1:07 am

Rikk The Gaijin Fri Sep 26, 2014 1:07 am
Image
Rikk The Gaijin
Licensed Customer
Licensed Customer
 
Posts: 1528
Joined: Tue Sep 20, 2011 2:28 pm
Location: Japan

Re: NEW: OctaneRender 2.1 Released

Postby RealityFox » Fri Sep 26, 2014 2:47 am

RealityFox Fri Sep 26, 2014 2:47 am
The speed increase is great news! And the passes are going to be a blessing. Thank you for all of your hard work!
RealityFox
Licensed Customer
Licensed Customer
 
Posts: 273
Joined: Sat May 05, 2012 1:43 pm

Re: NEW: OctaneRender 2.1 Released

Postby dsyee » Fri Sep 26, 2014 7:00 am

dsyee Fri Sep 26, 2014 7:00 am
Will 2.1 read ORBX files exported from a 2.06 plugin (Maya)?
Core i7-3770 / 16GB RAM / 2x GTX 780 6GB / Windows 7
dsyee
Licensed Customer
Licensed Customer
 
Posts: 113
Joined: Wed Jan 08, 2014 5:37 am

Re: NEW: OctaneRender 2.1 Released

Postby abstrax » Fri Sep 26, 2014 7:13 am

abstrax Fri Sep 26, 2014 7:13 am
dsyee wrote:Will 2.1 read ORBX files exported from a 2.06 plugin (Maya)?

Sure.
In theory there is no difference between theory and practice. In practice there is. - Yogi Berra
User avatar
abstrax
OctaneRender Team
OctaneRender Team
 
Posts: 5483
Joined: Tue May 18, 2010 11:01 am
Location: Auckland, New Zealand

Re: NEW: OctaneRender 2.1 Released

Postby Vue2Octane » Fri Sep 26, 2014 7:50 am

Vue2Octane Fri Sep 26, 2014 7:50 am
great news! But no integrated scattertool yet... not even mScatter...not even tiny little mScatter :cry:
Vue2Octane
Licensed Customer
Licensed Customer
 
Posts: 88
Joined: Thu Jun 26, 2014 8:16 am

Re: NEW: OctaneRender 2.1 Released

Postby glimpse » Fri Sep 26, 2014 8:54 am

glimpse Fri Sep 26, 2014 8:54 am
Vue2Octane wrote:great news! But no integrated scattertool yet... not even mScatter...not even tiny little mScatter :cry:


Phantom Scatter is 20EU - for that price it's really nice & powerful tool =)
User avatar
glimpse
Licensed Customer
Licensed Customer
 
Posts: 3715
Joined: Wed Jan 26, 2011 2:17 pm

Re: NEW: OctaneRender 2.1 Released

Postby JJTTBB » Fri Sep 26, 2014 10:01 am

JJTTBB Fri Sep 26, 2014 10:01 am
I am very happy to see that I made the right choise when I bought Octane... Thank you guys for such a nice product and a great support and development!
AutoCAD,Revit Architecture, Max Design (all 2012) , Moi3D,Maxwell Render,Octane Render
Intel i7-8Gb RAM - Win7x64 - GTX550Ti
User avatar
JJTTBB
Licensed Customer
Licensed Customer
 
Posts: 131
Joined: Fri May 28, 2010 10:06 pm
Next

Return to News & Announcements


Who is online

Users browsing this forum: No registered users and 10 guests

Thu Mar 28, 2024 9:48 am [ UTC ]