max crash

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1. That the issue has not already been disclosed
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All bug reports should include the information below, along with a detailed description of the issue and steps to reproduce it.
A. Operating System, including version (i.e. Win 7, OSX 10.11.2, Ubuntu 14.04, etc.)
B. Graphics Card(s) model (i.e. GTX 580 - 3GB, TITAN, etc.)
C. RAM Capacity (i.e. 6 GB)
D. Nvidia driver version (i.e. 7.50, 7.5.22)
E. OctaneRender Standalone version, if installed (i.e. 2.24.2, 2.23, etc.)
F. OctaneRender plugin version (i.e. v2.25 - 2.21)
G. Host application version, including build number if available (i.e. 3ds Max 2016 Build 18.0)

max crash

Postby christophedefaye » Tue Sep 02, 2014 9:02 am

christophedefaye Tue Sep 02, 2014 9:02 am
hello
i don t understand max crash when i open a file saved with octane as renderer.
it append because the presence of octane light.
Do you know that?
with max 2014 and octane 2.06
christophedefaye
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Re: max crash

Postby Karba » Tue Sep 02, 2014 10:46 pm

Karba Tue Sep 02, 2014 10:46 pm
christophedefaye wrote:hello
i don t understand max crash when i open a file saved with octane as renderer.
it append because the presence of octane light.
Do you know that?
with max 2014 and octane 2.06


May I have you scene?
[email protected]
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Karba
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