And a question for people....for Viewport navigation, you will click a button and then drag the mouse in the Octane Viewport to move the Octane camera (using controls similar to the Modo Preview window navigation controls). Do you want
a) The Modo camera continually tracks the Octane camera in this mode, or
b) The Modo camera does not track the Octane camera in this mode, or
c) The Modo camera does not track the Octane camera in this mode, but when you exit Viewport Navigation the Modo camera is set to the final position of the Octane camera.
I am unsure if Viewport Navigation will be able to be implemented no OS X.
For OSX, which of these is the easiest to achieve?
If this must be the same for all platforms would not "lowest common denominator" be the answer to this?
If this can be different across platforms, dependent on given platform capability, then I vote for what will get the OSX version completed in a timely manner.
I use both render engines concurrently to a scene, bi directional camera tracking would be great. Option C) would be workable, as opposed to not having this capability.