Nectar : Media Center Bar (exterior & interior)

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Re: Nectar : Media Center Bar (exterior & interior)

Postby MoGrafik » Mon Jul 07, 2014 11:55 am

MoGrafik Mon Jul 07, 2014 11:55 am
oh wow! This is incredible! Beautiful and realistic renders. I particularly love the exterior shots! Congratulations!
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Re: Nectar : Media Center Bar (exterior & interior)

Postby Olitech » Mon Jul 07, 2014 2:16 pm

Olitech Mon Jul 07, 2014 2:16 pm
Stunning work!

Love, love love these.

best,
O
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Re: Nectar : Media Center Bar (exterior & interior)

Postby teecee2107 » Mon Jul 07, 2014 7:56 pm

teecee2107 Mon Jul 07, 2014 7:56 pm
Fantastic render, once again, Enrico ! I like the design and the 'unpolished'/industrial aspect of the materials !!
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Re: Nectar : Media Center Bar (exterior & interior)

Postby enricocerica » Tue Jul 08, 2014 10:52 am

enricocerica Tue Jul 08, 2014 10:52 am
Thanks again to everyone, much appreciate :)

Merci tche et à+
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Re: Nectar : Media Center Bar (exterior & interior)

Postby MarcJames » Tue Jul 08, 2014 11:20 am

MarcJames Tue Jul 08, 2014 11:20 am
Beautiful work!

I'd be interested in hearing more about the process of your designs; not only are the images great quality in terms of renders, they are also very nicely designed, lit and composed. Do you have a interior/graphic/photography/architectural design background?

I must ask; are you happy with the final integration of the 2D people?

Also, why not use PMC/path-tracing? Are the results of these methods vs difference (to DL-AO)in qualtiy negligible?

Love the images; the detail is fantastic.

Best wishes

Marc
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Re: Nectar : Media Center Bar (exterior & interior)

Postby enricocerica » Tue Jul 08, 2014 7:06 pm

enricocerica Tue Jul 08, 2014 7:06 pm
MarcJames wrote:Beautiful work!

I'd be interested in hearing more about the process of your designs; not only are the images great quality in terms of renders, they are also very nicely designed, lit and composed. Do you have a interior/graphic/photography/architectural design background?

I must ask; are you happy with the final integration of the 2D people?

Also, why not use PMC/path-tracing? Are the results of these methods vs difference (to DL-AO)in qualtiy negligible?

Love the images; the detail is fantastic.

Best wishes

Marc


Thanks Marc,

Well I have a few graphic and photography background.

I'm not that happy with the 2D people integration, usually I add them in post production which offers much more control on the process to make them match with the overall colors and lighting but in this project I decided to use billboard and to render them with the scene. The main problem is to find 2D images better fitting the scene from light and colors point of view and this was my main issue. Also to render them with the scene I had to create a node structure to be able to rotate them all together to make them matching with the camera.

For external renders I think that PMC or paht-tracing don't bring so much, for interior I should indeed have used PMC but the render time is so huge that I quickly abandoned the idea. By the way I was surprised by the result using AO, though some indirect lighting would for sure have brought more realism and deepness.
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Re: Nectar : Media Center Bar (exterior & interior)

Postby gabrielefx » Wed Jul 09, 2014 7:14 am

gabrielefx Wed Jul 09, 2014 7:14 am
very nice interiors

I think you applied a very dramatic post, too strong tonal contrast.
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Re: Nectar : Media Center Bar (exterior & interior)

Postby brewiq » Wed Jul 09, 2014 7:40 am

brewiq Wed Jul 09, 2014 7:40 am
WOW!
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Re: Nectar : Media Center Bar (exterior & interior)

Postby resmas » Fri Jul 11, 2014 2:03 pm

resmas Fri Jul 11, 2014 2:03 pm
dam....you sick mate...dammm. Just amazing.
:D

Image

Truly inspiring...was about to shut down computer because I was feeling brain death...after seeing your images I just knew I had to continue working. ;)

thanks mate
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Re: Nectar : Media Center Bar (exterior & interior)

Postby SciFiFunk » Fri Jul 11, 2014 4:49 pm

SciFiFunk Fri Jul 11, 2014 4:49 pm
Excellent work!

Photo realism. I had to look twice to make sure it wasn't a photo on many of them. :)
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