Hello, I was working at our great new plugin, but I had a problem when using the sandbox tools. It's not a problem of the plugin, I just try to solve it.
I made a new terrain and sculpted it. But when I used displacement on it, the triangles were separated as you can see on the image. Any ideas? I tested all the "octane mesh" properties (true-false-smoothing) and also the material's rounded edges.