HDRI the old way

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HDRI the old way

Postby samhal » Wed Feb 19, 2014 10:50 pm

samhal Wed Feb 19, 2014 10:50 pm
Paul,

How do I mimic the environment now to the way it was before the changes?

I have some scenes made with pre .20 version and in 1.29.0.20, no matter what projection I choose, direction/transform I rotate, etc, etc, the HDRI lighting is never the same. I would like to recreate the same lighting on some of these scenes.

Thanks
Sam
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Re: HDRI the old way

Postby face_off » Wed Feb 19, 2014 11:30 pm

face_off Wed Feb 19, 2014 11:30 pm
Hi Sam

I have updated the manual to answer this - pls refer to IBL Rotation at http://render.otoy.com/manuals/Poser/?page_id=107. The next update of the plugin will automatically set the projection to spherical when you set the "environment" to IBL ("Texture Environment").

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Re: HDRI the old way

Postby TRRazor » Thu Feb 20, 2014 7:16 am

TRRazor Thu Feb 20, 2014 7:16 am
Yup, I had to find that one out the hard way too, a while ago :D
But since it' being set to "spherical" by default in the next version it'll be just as easy.
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Re: HDRI the old way

Postby samhal » Thu Feb 20, 2014 9:52 am

samhal Thu Feb 20, 2014 9:52 am
Yeah just not working out the same way, but thanks!

As a side, is there any way to add "nudge" arrows or something to the sliders? While rendering, making what I think are small adjustments (say, rotating the y axis) actually turns out to be bigger jumps than I wanted when its finally processed.
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Re: HDRI the old way

Postby face_off » Thu Feb 20, 2014 11:05 am

face_off Thu Feb 20, 2014 11:05 am
As a side, is there any way to add "nudge" arrows or something to the sliders? While rendering, making what I think are small adjustments (say, rotating the y axis) actually turns out to be bigger jumps than I wanted when its finally processed.

Yes - I agree. But how much is a "nudge"? There is a minimum tick size on the wxPython sliders and the Y rotation (-360 to 360) makes it hard to get right. In these instances I usually enter numbers to move things a tiny bit.

Paul
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Re: HDRI the old way

Postby samhal » Thu Feb 20, 2014 12:25 pm

samhal Thu Feb 20, 2014 12:25 pm
face_off wrote:But how much is a "nudge"?


A "nudge" is slightly more than a "smidgeon". :lol: No idea how much a smidgeon is.

I usually wind up manually entering as well.
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