Volumetric fog and lightshafts

Forums: Volumetric fog and lightshafts
Newtek Lightwave 3D (exporter developed by holocube, Integrated Plugin developed by juanjgon)

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Re: Volumetric fog and lightshafts

Postby UnCommonGrafx » Sun Feb 02, 2014 11:59 am

UnCommonGrafx Sun Feb 02, 2014 11:59 am
This scene no longer appears to show the light shaft.
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Re: Volumetric fog and lightshafts

Postby juanjgon » Sun Feb 02, 2014 8:50 pm

juanjgon Sun Feb 02, 2014 8:50 pm
UnCommonGrafx wrote:This scene no longer appears to show the light shaft.


Here it works fine with the 1.25 release ...

-Juanjo
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Re: Volumetric fog and lightshafts

Postby gordonrobb » Thu Feb 06, 2014 11:25 am

gordonrobb Thu Feb 06, 2014 11:25 am
OK, looking for a little help with this.

The tutorials I've seen talk about having a fog object that surrounds the area, and a bubble to put the camera in.

The sample in this thread only has the bubble.

Can someone clarify this for me?

Also, is there a way to get the shafts visible, withouth the room being so blurred? If I turn down the effect enough to stop the room being blurred, the shafts aren't visible.
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