This is the recommended thread for downloading, and posting any questions, suggestions or support queries for OctaneRender for Poser, build 1.20.2 (STABLE RELEASE). This version is compiled against Octane 1.20, so see the requirements for that build regarding compatibility with your video card.
This version runs on Poser9/PoserPro2012 and Poser10/PoserPro2014, on Windows XP, Vista, 7 and 8.
If you have a support issue, pls provide the following information:
- Operating System (ie. Win XP, Vista, 7, 8)
- 32 or 64 bit
- Amount of RAM
- Graphics Card(s) - model (ie. GTX 580, 3GB)
- Nvidia driver version
- Poser version (Poser -> Help -> About Poser) - list the build number (eg. 9.0.3.23027)
- OctaneRender for Plugin version (ie. X.XXa)
- Also have ready a copy of the octaneplugin.log and cuda.log file from your Poser temp direction (Poser -> Edit -> General Preferences -> Misc tab to find the temp directory)
- config.xml, which is in C:\Users\[username]\AppData\Roaming\Poser Pro\9 for Poser 9/2012 and C:\Users\[username]\AppData\Roaming\Poser Pro\10 for Poser10/2014.
Change Log from release 1.20a
- Changed to new versioning system (first 3 digits = Octane API and last digit = the plugin build for that Octane version)
- Fixed issue with "out of range" colors caused by having Poser material diffuse values > 1
- Added new script to create an emitter from the currently selected light. Poser->Scripts->OctaneRender for Poser->Create Emitter From Current Light
- Added ability to use animated texturemaps (ie. a sequence of texturemaps named "*_0001.jpg" onwards. You will need a texturemaps with an end digit matching each frame in the Poser scene. Does not convert the Poser Material movie node - you need to set it up in an Octane "image" node instead. Experimental enhancement at this stage.
- Fixed issue where selecting from the LiveDb or Texturemap load screens would initiate a Material Pick, and the Material tab tree position would be changed.
- KNOWN LIMITATION : Changing a camera zOrbit to be non-zero, AND using large xOrbit and yOrbit values puts the Octane camera out of rotation synchronisation.
Potential changes for up-coming releases
- Add a checkbox to the Configuration to allow the user to Import/Paste retaining texturemap, but copy the gamma and power pins
- Add menu item to refresh the Octane material texturemaps from the Poser material
- Add Ability to continue rendering whilst opening a new Poser scene
- Add batch renderer
- Support for dynamic hair
- Support for subd props (figures are currently supported)
Known Issues
None
If you have questions....
- Read the latest up-to-date on-line manual
- Read the PDF manual (pdf manual is installed into C:\Program Files\Smith Micro\[poser version]\Documentation)
- Read the FAQ
- Watch the Features Video
- Read the Features Blog Posting
- Watch the Introductory Tutorial
- Watch the Instancing Video
- Check the Facebook Page
- Post your question on this forum thread
Limitations
Refer to the on-line manual
Download Links
Download the plugin from the following links:
- OctaneRender for Poser Windows 64bit
- OctaneRender for Poser Windows 32bit
Paul