Hi everyone,
Sorry for lot of updates, but we have decided to getting a trouble-free version to you. Latest version is 0.68.
If you has some stability problems please report immediately. Essentially after standalone version 1.20 we will have a stabile plugin version with improved features. So thank for your patient
UPDATED ON 21 JUNE
Version 0.68 (Has bug fixes reported for 0.6.x series)
This version is targetted for stability and some conflict with other plugins.
- Fixed Incremental updates problem with "Update Meshes Every Frame" option in Animation To Picture Viewer. As you know this option supply to feed only changed meshes. You can check in this page: http://render.otoy.com/manuals/Cinema4D/?page_id=111
- fixed a conflicting function with some plugins
- fixed animation rendering uncompleted frames problem
- added a use all gpus option for General render setting
Tested plugins:
xfrog, Laubwerks plants, indigo render, maxwell render (this are ok)
TurbulenceFD has a problem (but if you copy Libs64 files to main folder then works)
Note: If you have startup problems try to copy Libs64 files to Cinema4D main folder. There is a workaround on this issue
C4D Octane R12:
http://render.otoy.com/customerdownload ... 8a-R12.zip (Windows)
C4D Octane R13:
http://render.otoy.com/customerdownload ... 8a-R13.zip (Windows)
C4D Octane R14:
http://render.otoy.com/customerdownload ... 8a-R14.zip (Windows)
MANUAL: http://render.otoy.com/manuals/Cinema4D
SAMPLES: http://render.otoy.com/customerdownload ... amples.zip
BONUSPACK: viewtopic.php?f=7&t=29638&start=217
VIDEOS: https://vimeo.com/groups/189033
changes since Beta 0.5.9
- preview maker, update geometry option
- picture viewer rendering, support for quick updates mode
- Color convertion to linearspace is applied for Material previews, Picture viewer and color controls
- Full or incremental geometry updates and material updates options are activated on Render Settings and Octane preview section. Now to make quicker rendering for static meshes or static meshes+animated meshes is possible. If you use update meshes option you need OctaneObjectTag on animated objects groups with number is bigger than 0.
- Material editor checkboxes fix
- some stability problems
- Batch render kernel problems
- texturetag assing to selection tag problems fixed
- arealights geometry generation fixes
- huge speedups instance object export and creations
Version 0.6.4
C4D Octane R12:
http://render.otoy.com/customerdownload ... .4-R12.zip (Windows)
C4D Octane R13:
http://render.otoy.com/customerdownload ... .4-R13.zip (Windows)
http://render.otoy.com/customerdownload ... Macosx.zip (Macosx)
C4D Octane R14:
http://render.otoy.com/customerdownload ... .4-R14.zip (Windows)
http://render.otoy.com/customerdownload ... Macosx.zip (Macosx)
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