Displacment map support?

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Displacment map support?

Postby bpzen » Wed Jun 05, 2013 10:08 pm

bpzen Wed Jun 05, 2013 10:08 pm
I think ?I know he answer but wanted to make sure, can octane use/understand the displacement map in a poser texture set up at this point?

Is there a way to get a similar result if not?

thanks
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bpzen
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Re: Displacment map support?

Postby face_off » Wed Jun 05, 2013 10:42 pm

face_off Wed Jun 05, 2013 10:42 pm
Not supported, but I think Otoy have said it is planned.

Instead, either increase the bump power (on 1.16 onwards), or you can convert your bump map to a normal map using a free photoshop of GIMP plugin and that will give a similar result (plug it into the "normal" pin.

Paul
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Re: Displacment map support?

Postby bpzen » Wed Jun 05, 2013 10:48 pm

bpzen Wed Jun 05, 2013 10:48 pm
thanks paul
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