OctaneRender® for Poser beta WIN - build 1.14a [OBSOLETE]

Forums: OctaneRender® for Poser beta WIN - build 1.14a [OBSOLETE]
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Re: OctaneRender® for Poser beta WINDOWS - build 1.14a [TEST

Postby face_off » Thu May 23, 2013 10:14 am

face_off Thu May 23, 2013 10:14 am
But it will reset the Sample pixels back to 0

You are right. It looks like when you leave (unfocus) a floattexture, it restarts the render. I will fix this in the next version.

Paul
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Re: OctaneRender® for Poser beta WINDOWS - build 1.14a [TEST

Postby morphious2013 » Thu May 23, 2013 11:03 am

morphious2013 Thu May 23, 2013 11:03 am
Hmmm. The download link still says 1.14a, not 1.14a2.
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Re: OctaneRender® for Poser beta WINDOWS - build 1.14a [TEST

Postby face_off » Thu May 23, 2013 11:07 am

face_off Thu May 23, 2013 11:07 am
But it will reset the Sample pixels back to 0

This was actually more serious that I thought, so I've fixed it and re-uploaded. Pls re-download from the link at the top of this thread.

1.14a3
- Fixed issue where "floattexture" node changes were not being applied to the Octane scene

Hmmm. The download link still says 1.14a, not 1.14a2.

Yes - I replace the original file, since the patch fixes a problem with the original version. When you install and run that version, the Setup screen with display 1.14a2 - so you will know you are on the right version.

Paul
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Re: OctaneRender® for Poser beta WINDOWS - build 1.14a [TEST

Postby mlru » Thu May 23, 2013 11:13 am

mlru Thu May 23, 2013 11:13 am
so, this still has the Octane bug with SSS and alpha shadows?
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Re: OctaneRender® for Poser beta WINDOWS - build 1.14a [TEST

Postby face_off » Thu May 23, 2013 11:16 am

face_off Thu May 23, 2013 11:16 am
so, this still has the Octane bug with SSS and alpha shadows?

Yes, but a fix will be here very shortly!
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Re: OctaneRender® for Poser beta WINDOWS - build 1.14a [TEST

Postby mlru » Thu May 23, 2013 11:25 am

mlru Thu May 23, 2013 11:25 am
ah OK.
I'll wait a little longer then.
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Re: OctaneRender® for Poser beta WINDOWS - build 1.14a [TEST

Postby Zay » Thu May 23, 2013 1:01 pm

Zay Thu May 23, 2013 1:01 pm
Loading a .poc file crashed Poser.

How can we scale the scene now when POSER_TO_OCTANE_SCALE_FACTOR is gone?
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Re: OctaneRender® for Poser beta WINDOWS - build 1.14a [TEST

Postby face_off » Thu May 23, 2013 2:08 pm

face_off Thu May 23, 2013 2:08 pm
I have refreshed the installer as per Zay's comments. Pls re-download and install.

1.14a4
- Fixed python exception when Importing a POC file
- Added the ability to edit the Poser to Octane scale factor in the "Config" screen.

Pls give it 10 more mins to finish uploading.

Paul
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Re: OctaneRender® for Poser beta WINDOWS - build 1.14a [TEST

Postby ch0pper » Thu May 23, 2013 2:23 pm

ch0pper Thu May 23, 2013 2:23 pm
Quick question. I'm not sure if this is a bug.

When going into the cuda devices.

I have three graphics cards

Now I don't use all three at once. On many occasions, but sometimes I do. Maybe when I go away from the computer

If I activate the other 2 cards.

It doesn't seem to activate them in real time. The only way I can seem to activate them is close to viewports

And reload the window.

I wonder if it. This is possible to do in real time when we press apply. As this would make quite a few advantages

For myself alone & mabye other people .I hope you understand what I'm trying to achieve


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Last edited by ch0pper on Thu May 23, 2013 4:59 pm, edited 1 time in total.
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Re: OctaneRender® for Poser beta WINDOWS - build 1.14a [TEST

Postby morphious2013 » Thu May 23, 2013 2:48 pm

morphious2013 Thu May 23, 2013 2:48 pm
I'm missing something. Installer still says 1.14a. Can someone point me in the right direction? Thanks.
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