I've no doubt the main reason for this is my ignorance of the material room both in Poser and Octane. But certain items in my library have black/white textures and then apply a diffuse color to them in Poser. This works fine in Poser but when they are brought into Octane the color is either not brought over or appears to be brought over but doesn't work for whatever reason. I recognize this is most likely due to their not being a perfect 1:1 conversion between Poser and Octane but am unsure how to fix it in order to stop having white objects.
Here is an item rendered in both Poser and Octane.
Here are the settings from each.
I don't need everything to match 100% mostly because I'm just looking for a general fix, not a fix for this particular item.
Thanks for your time.