juang3d wrote:Can i use backburner to render with octane from maya?
Octane for Maya plugin works in both Maya's "batch render" mode and in "command" mode. Maya for Windows can't render in "batch render" mode over the network. But theoretically you can try to use the "command" mode to form the jobs for backburner (I don't have the info from users if somebody uses it such a way)...
juang3d wrote:Also, should i acquire a standalone license and a maya plugin license for every node in the farm?
juang3d wrote:Other question is, can i send a finished maya scene to Octane Standalone(including things like particles)?
Octane for Maya plugin can export the scene to Octane's .ocs
format. And this format to be opened by standalone requires the .obj
file which should be exported by some another Maya's .obj-export plugin (if you have it installed).
But you should know that the Octane for Maya version with instances-particles support is in the test branch at the time. The stable version does not support the instances.