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Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]

PostPosted: Tue Sep 01, 2020 10:49 am
by promity
Will there ever be support for AMD video cards for Windows Octane version?

Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]

PostPosted: Tue Sep 01, 2020 2:56 pm
by mtb_mike
bepeg4d wrote:Hi,
it is necessary to install Standalone only in Windows...
ciao Beppe


I've never really used standalone before. Probably should get to know it a bit just in case. Thanks!

Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]

PostPosted: Fri Sep 04, 2020 10:09 am
by haffy
Is there a demo for us non-subscribers for the Blender Mac plugin yet? I want to test it for real before i sub.
It works fine in the standalone, so it should work in Blender too, but I want to try first.

Universal Camera

PostPosted: Fri Sep 04, 2020 1:14 pm
by keithrondinelli1974
Does the Universal Camera not work in Cinema 4D PR1?

Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]

PostPosted: Fri Sep 04, 2020 11:48 pm
by carlabrando
Hello! My name is Carla and first forgiveness for my awful english. I recently discovered the world of Cinema 4D and wanted to install the "Octane X" but I wanted to make sure it worked on my mac, I read the specs but I'm really lost.
I have a macbook pro 2018, Radeon Pro 555X 4 GB / Intel UHD Graphics 630 1536 MB with MacOS Catalina. Can it work?
Thank you so much!!!

Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]

PostPosted: Sat Sep 05, 2020 12:59 pm
by carlabrando
Hi! i have a macbook pro 2018 with Radeon Pro 555x... Octane X would work?
I'm afraid I'll pay for a subscription and it won't be supported.
Thanks!

Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]

PostPosted: Mon Sep 07, 2020 8:24 am
by bepeg4d
Hi,
currently only Navi and Vega AMD GPUs are supported.

If you want to test your GPU, please download and install Standalone OctaneX PR1.1 demo:
https://render.otoy.com/downloads/a/107 ... _macos.dmg

Then open Standalone demo, right click anywhere in the node graph panel, and choose Materials/Metallic, to create the material node.
Now right click on the node and choose Render.

If your GPU is supported, you should see something like this:
A0BE5482-53D3-4B1D-AFEC-D28F12FA6DA0.jpeg


ciao Beppe

Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]

PostPosted: Mon Sep 07, 2020 1:31 pm
by bepeg4d
New OctaneX PR 2 with Intel Skylake and AMD Polaris Support!
viewtopic.php?f=33&t=75727

ciao Beppe

Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]

PostPosted: Tue Sep 08, 2020 3:29 pm
by jschoenith
Hi,

Does anybody know when Octane X PR2 will be available for Cinema4D?

Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]

PostPosted: Wed Sep 09, 2020 9:23 am
by AnaSugar
bepeg4d wrote:Hi,
currently only Navi and Vega AMD GPUs are supported.

If you want to test your GPU, please download and install Standalone OctaneX PR1.1 demo:
https://render.otoy.com/downloads/a/107 ... _macos.dmg

Then open Standalone demo, right click anywhere in the node graph panel, and choose Materials/Metallic, to create the material node.
Now right click on the node and choose Render.

If your GPU is supported, you should see something like this:
A0BE5482-53D3-4B1D-AFEC-D28F12FA6DA0.jpeg


ciao Beppe


Hi,

Everything was ok, but when I do the right click on the node the list with de Render option doesn't appear. Why is that?

I have a MacBook Pro 16inch 2019 with AMD Radeon Pro 5500M 4gb. I read on the forums that this model is compatible with Octane X.

Thanks, and sorry my english!