aoktar wrote:mcaballeroadv wrote:The unlock/floating license system is totally broken. It's a ridiculous expectation that we have to sign out every time. I've had technical difficulties unrelated to Octane (migrated computers/had to reinstall C4D twice) and I'm now out of unlocks. If Octane can't log out automatically every time we close the application (or it crashes), we need to get more unlocks. I'm now forced to cancel my subscription and start a new one with a different account so I don't miss tomorrow's deadline. I absolutely love Octane and I think it's a genius effort from the developers, but if you guys want to be taken seriously by production companies and studios you have to offer more stability and reliability. Plenty of studios are already using Redshift instead of Octane for similar reasons
Sorry but unlocks the license if you close C4D. You should open and close the C4D if it crashed and you need to leave the PC to work in other one.
I understand how it works but there are instances where closing C4D properly or logging out is impossible. Earlier tonight my PC had some issues and it was unable to boot so I had to reinstall windows, which uninstalled all my apps, so C4D didn't close properly. Thankfully I had 1 unlock left for Octane standalone and that unlocked the plugin as well, but now I have no unlocks left. It would be really helpful if we had more unlocks (say 10 unlocks every few months). The permanent solution would be having Octane automatically unlock if it's not in use. I only use one computer so it's a relatively simple situation (when I don't have crashes or PC issues) but users like Alexisbaydoun (OP) should be able to use it on both computers.
To reiterate on my previous post, Octane is amazing and kudos to you, aoktar, for spending time both developing and working on customer service. But I really hope OTOY grows its headcount to tackle the small issues (and put all other GPU renderers out of business
). Overall, it's a great piece of software but it's the little things that break a production pipeline