Octane not showing up in C4D

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Octane not showing up in C4D

Postby berh » Wed Apr 17, 2019 9:31 pm

berh Wed Apr 17, 2019 9:31 pm
Hello, so i just got octane but i'm not able to use octane in C4D.

As you can see in the screens the location of octane is in the plugin files.

Here are the screens;
https://drive.google.com/open?id=1uR0DhJrSrb0zswSedwfXYEi9xVJeGOsc

All the help is welcome!

Kind regards,
kiano
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Re: Octane not showing up in C4D

Postby bepeg4d » Thu Apr 18, 2019 6:06 am

bepeg4d Thu Apr 18, 2019 6:06 am
Hi,
Mojave is not supported by Nvidia at the moment, so there are no CUDA drivers:
https://devtalk.nvidia.com/default/topi ... cos-10-14/
So you should need to install a frash copy of High Sierra on an external hdd, with latest CUDA and GPU drivers to be able to use OctaneRender under Mac:
https://itunes.apple.com/us/app/macos-h ... 4741?mt=12

Is your mac equipped with an Nvidia CUDA capable GPU?
If not, please, have a look at this alternative eGPU solution via Thunderbolt port starting from this discussion:
viewtopic.php?f=30&t=62409
In this way, you can use the internal GPU for system/monitor/OpenGL, while the external GPU is used only for CUDA rendering, at full power and with all the available VRAM.
At the following link you can find an extensive guide about eGPU solutions via Thunderbolt under Mac:
[The Beginner’s eGPU Setup Guide for Mac](https://egpu.io/setup-guide-external-graphics-card-mac/)

I personally work everyday with an iMac 27" 5k with Thunderbolt 3 eGPU 1070, under High Sierra.

ciao Beppe
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Re: Octane not showing up in C4D

Postby vidyavisions » Tue Aug 24, 2021 6:31 pm

vidyavisions Tue Aug 24, 2021 6:31 pm
hello I cannot get octane to show up in C4d. Im on the Mac M1 chip. has anyone gotten this to work?
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Re: Octane not showing up in C4D

Postby bepeg4d » Thu Aug 26, 2021 6:41 am

bepeg4d Thu Aug 26, 2021 6:41 am
vidyavisions wrote:hello I cannot get octane to show up in C4d. Im on the Mac M1 chip. has anyone gotten this to work?


M1 chip support is still considered experimental at this stage, and it is still working under Rosetta 2 for plugins in Big Sur, at the moment.

Please, select the Cinema 4D.app, press Command+I, to get the Info panel, and enable the **Open using Rosetta** option:
Image

You need to install c4doctaneX PR11, that is the first version supporting c4doctaneX with M1 chip.

ciao Beppe
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