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Crashing with Denoise

PostPosted: Wed Feb 20, 2019 7:30 pm
by vshevnin
I am rendering in 3ds max 2019 + Octane Render VR 4.02.1_-_6.14
Computer have a 64 Gb RAM and 7x GPU GTX 1080ti

When rendering, scene use a 24Gb RAM and 4GB VRAM. Resolution of rendering frame - 3840x3840px

Problem: When i enable a denoise, and use all 7 GPUs for render (not mater how many gpus used for denoise) - 3ds max is crashing. I can use maximum 6 GPUs with denoise. Without denoise i can rendering with all 7 GPUs.
I am try rendering on computer with 32Gb RAM. Without denoise i can use all GPUs, but with denoise only 3 GPUs.

I think denoise depends on the amount of memory, but windows shows a many free memory

Re: Crashing with Denoise

PostPosted: Fri Feb 22, 2019 10:14 am
by paride4331
Hi vshevnin,
denoise depends on VRAM avaible and render size.
Try deactivating the GPU connected to monitor and use that to denoise.
It could depend on your PSU.