Crashing with Denoise

Forums: Crashing with Denoise
A public forum for discussing and asking questions about OctaneVR.

Crashing with Denoise

Postby vshevnin » Wed Feb 20, 2019 7:30 pm

vshevnin Wed Feb 20, 2019 7:30 pm
Hi
I am rendering in 3ds max 2019 + Octane Render VR 4.02.1_-_6.14
Computer have a 64 Gb RAM and 7x GPU GTX 1080ti

When rendering, scene use a 24Gb RAM and 4GB VRAM. Resolution of rendering frame - 3840x3840px

Problem: When i enable a denoise, and use all 7 GPUs for render (not mater how many gpus used for denoise) - 3ds max is crashing. I can use maximum 6 GPUs with denoise. Without denoise i can rendering with all 7 GPUs.
I am try rendering on computer with 32Gb RAM. Without denoise i can use all GPUs, but with denoise only 3 GPUs.

I think denoise depends on the amount of memory, but windows shows a many free memory
vshevnin
 
Posts: 1
Joined: Tue Jan 22, 2019 3:58 pm

Re: Crashing with Denoise

Postby paride4331 » Fri Feb 22, 2019 10:14 am

paride4331 Fri Feb 22, 2019 10:14 am
Hi vshevnin,
denoise depends on VRAM avaible and render size.
Try deactivating the GPU connected to monitor and use that to denoise.
It could depend on your PSU.
Regards
Paride
Win 7 / i7 5930 - 32gb / 1 x quadro K620 / 2 x Evga Titan X Hybrid
User avatar
paride4331
Octane Guru
Octane Guru
 
Posts: 2516
Joined: Fri Sep 18, 2015 7:19 am

Return to OctaneVR Questions & Discussion


Who is online

Users browsing this forum: No registered users and 1 guest

Sat Aug 24, 2019 1:27 am [ UTC ]