Texture backing issue
Posted: Wed Jan 23, 2019 4:20 pm
Hello.
I try to bake texture from sss material. But there is an issue: places where two meshes intersects must be black, but in a texture it glows (has a very bright color).
For some reason i couldn't rebuild a mesh.
How could i correct this in octane?
I try to bake texture from sss material. But there is an issue: places where two meshes intersects must be black, but in a texture it glows (has a very bright color).
For some reason i couldn't rebuild a mesh.
How could i correct this in octane?