Hi,
I am currently on an i7-7700k, GTX 1070, 16GB Ram build, and I have been using Octane+C4D for months with no issues. For one of my animations I need to use a plugin called "HOT4D" to simulate water. However, for it to look good I need to up the polygon count quite a bit, and this is causing octane to crash/fail to render. I'm not sure what I am running out of. The error says to check the console log window. Here is the output from that:
Started logging on 26.07.18 15:27:47
OctaneRender 3.07 (3070007)
Scene created in plugin version -1
--------------------------- EXPORT LOG ---------------------------
Create Materials....
Export materials time= 85.787 ms
Collect objects time= 17.181 ms
Mesh creation time = 1959.637 ms.
MB:0/0 ST/MOV:0/20 Nodes:58 Tris:0 DispTris:0 Hairs:0 Meshes:0
VRAM used/free/max:273Mb/5.695Gb/8Gb Out-of-core used:0Kb total used RAM:9.019Gb
Total export Time = 4007.974 ms
Could someone help me fix this? Sidenote: I am also using turbulencefd.
CUDA error 719 on device 0: unspecified launch failure
-> kernel execution failed(report)
CUDA error 719 on device 0: unspecified launch failure
-> failed to launch kernel(ptBrdf2)
device 0: path tracing kernel failed
----------------------------------------------------------------------------------------
<<< Render failure detected!!! >>>
Please check render statistics to solve the problem.
MB:0/0 ST/MOV:0/20 Nodes:58 Tris:4.708m DispTris:0 Hairs:0 Meshes:20
Device:0 TotMem:8Gb rtData:554Mb film:18Mb geo:660Mb node:7Kb tex:1.858Gb unavailable:1.981Gb temperature:59