Specular material Octane render
Posted: Mon Jul 09, 2018 5:34 pm
Hello guys!
I'm trying to make a bottle of wine in Cinema 4D using Octane Render.
But I have a problem, I use the Octane material set on Specular, OctaneSky (HDR image) and OctaneDayLight are the sources of light, but the reflection on my object is not what I need. There are two too strong reflections on the edges of the bottle and the liquid becomes black although it should be dark red.
How can I get beautiful glass reflexes and not be those two bands of reflection on the edges of the bottle?
Thank you in advance for your time and apologize for the google translate english
I'm trying to make a bottle of wine in Cinema 4D using Octane Render.
But I have a problem, I use the Octane material set on Specular, OctaneSky (HDR image) and OctaneDayLight are the sources of light, but the reflection on my object is not what I need. There are two too strong reflections on the edges of the bottle and the liquid becomes black although it should be dark red.
How can I get beautiful glass reflexes and not be those two bands of reflection on the edges of the bottle?
Thank you in advance for your time and apologize for the google translate english