Motion blur not working

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Motion blur not working

Postby JEEK » Fri Dec 29, 2017 10:00 pm

JEEK Fri Dec 29, 2017 10:00 pm
Hey guys,

I can't seem to get the motion blur to work in the attached project file.

It's a simple scene for now. I just have emitters with an Object Tag that emit a sphere object. Then, just for testing purposes, I have an animated cube.

Neither have motion blur when moving in the Live Viewer (DL/PT engine).

I have applied Object Tags to every object because I can't figure out what's going on.

I've played with the Octane Settings, Camera settings, Tag settings, etc. I can't seem to figure this out.

Using VR 3.06.2 on Windows.

Thank you!
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snow_01.zip
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JEEK
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Re: Motion blur not working

Postby bepeg4d » Sat Dec 30, 2017 9:01 am

bepeg4d Sat Dec 30, 2017 9:01 am
Hi JEEK,
the Shatter value was too high, I have changed the particle hierarchy, and baked the particles:
A7C360C7-747E-46B9-9675-BA0450B2A801.jpeg

snow_02.zip
(21.01 MiB) Downloaded 577 times

ciao beppe
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Re: Motion blur not working

Postby JEEK » Sat Dec 30, 2017 9:20 am

JEEK Sat Dec 30, 2017 9:20 am
Ah! I see! Thanks a million bepeg4d! I really appreciate it :)
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Re: Motion blur not working

Postby bepeg4d » Sat Dec 30, 2017 9:26 am

bepeg4d Sat Dec 30, 2017 9:26 am
Happy GPU rendering, and Happy New Years to all the octaners :D
ciao beppe
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