Hello, I've been experimenting with OctaneVR for 3ds Max. I love the "realtime" OctaneRender Viewport, but I was expecting to be able to view changes to lighting, materials etc "live" in a VR headset, rather than having to bake out to a cubemap and view in another app. Is this possible either in 3ds Max or in another 3d package, or even in the standalone version of Octane?
If not, is it on the roadmap for Unity/Octane?